Slime Climb
Slime Climb
Slime Climb is the hardest race in Fall Guys, regularly knocking out the majority of the field in one fell swoop. This is mainly because it differs from other races by featuring a timer of sorts, and immediate death if you fall into the slime. Because of this, outpacing the other players isn't as important as outpacing the slime. As long as you can stay ahead of it, you should be able to qualify.
At the start of the race, you can jump up the yellow bumpers and use them as a shortcut to reach the next platform. This is common knowledge at this point, though, so it can be a risky move when a bunch of other players are doing the same thing. You don't want to get knocked off before the race has even really begun.
Avoiding the balls is simple enough, as you can pass by them on either side, but other players are your biggest threat when jumping between the next set of platforms. You need to time your jump between the moving blocks, which means a lot of players often end up bunched together here. The timing of the moving blocks also changes at random, so ideally you'll want to jump between them when they're alternating instead of synchronised. Sticking to the right side also gives you more room to make the final jump if the block is heading your way.
You'll want to keep running to the right on the conveyor belt to avoid falling off the side, then avoiding the obstacles is as simple as timing your dash between them. The rotating yellow logs can be tough to navigate when other players are in the way, so it can be worth waiting till it's free before making your way across. At least then you have some control over each log's rotation.
Heading up the slimy slope is fairly easy, but sticking to the right side is safer since the spinning mallet's have less chance of knocking you off the platform. You can play the next set of moving blocks safe by stopping between each one if you have the time. For the final slime-covered area, you'll want to stay in the middle and within the yellow lines on the floor. From here, it's relatively easy to move between each obstacle one at a time; just avoid the edges so you don't slip off. Then you just need to time your dashes between each of the swinging balls to make it to the finish line.

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