Dizzy Heights


Dizzy Heights
Every episode of Fall Guys begins with a race, so you'll want to try and push ahead of the crowd to reach the finish line before the elimination cut-off.
Dizzy Heights starts with a set of spinning platforms. The majority of players tend to crowd the middle here, massively increasing the risk that you'll get knocked down and sent backwards by the yellow obstacles dotted around this part of the race. Immediately heading to either the left or right is the best course of action as you'll have more room to work with. Obviously, following the arrows on the spinning platforms is the quickest way to get through them, and jumping between each one makes things a lot easier than trying to simply walk from one to the next.
Once you reach the rolling balls you'll want to try and run down an empty avenue for as long as you can. The rate at which the balls are spit out is seemingly random; sometimes one will come out immediately following another, while other times there will be a lengthy delay, giving you time to run down an avenue unscathed. You can duck to the side to wait for a ball to pass, but getting hit by one is surprisingly negligible when it comes to slowing you down, as long as you get hit on either side rather than straight down the middle.
The second set of spinning platforms is easier than the first, mainly because it's very unlikely there will be a crowd. Following the arrows again to gain as much speed as possible and simply jump between each one. After this you'll head up a hill where you'll want to do a diving jump at the top to reach a set of large spinning platforms. The key here is to keep moving forward while avoiding the yellow balls. Once you reach the slope, it's best to keep to the sides, so you don't take a yellow ball directly to the face.

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